O faʻatinoga vitio vitio e fesootaʻi ma le gauai faʻalogo o talavou? (2017)

Q J Exp Psychol (Hove). 2017 Mar 24: 1-21. Pule: 10.1080 / 17470218.2017.1310912.

Trisolini DC1, Petilli MA1, Daini R1.

lē faʻatino

Over the past few years, an increasing number of studies have shown that playing action video games can have positive effects on tasks that involve attention and visual-spatial cognition (e.g. visual search, enumeration tasks, tracking multiple objects). Although playing action video games can improve several cognitive functions, the intensive interaction with the exciting, challenging, intrinsically-stimulating and perceptually-appealing game environments may adversely affect other functions, including the ability to maintain attention when the level of stimulation is not as intense. This study investigated whether a relationship existed between action video gaming and sustained attention performance in a sample of 45 Italian teenagers. After completing a questionnaire about their video-games habits, participants were divided into Action Video Game Player and Non Action Video Game Player groups and underwent cognitive tests. The results confirm previous findings of studies of Action Video Game Players, as they had significantly enhanced performance for instantly enumerating a set of items. Nevertheless, we found that the drop in performance over time, typical of a sustained attention task, was significantly greater in the Action Video Game Player compared with the Non Action Video Game Player group. This result is consistent with our hypothesis and demonstrates a negative effect of playing action video games.

FUAFUAGA:

action video games; adolescents; spatial attention capacity; sustained attention; visual attention

PMID: 28335681

FAIA: 10.1080/17470218.2017.1310912