I-intanethi ne-Video Game Addictions: I-Diagnosis, Epidemiology, ne-Neurobiology (i-2018)

Umntwana ongu-Adolesc Psychiatr Clin N Am. 2018 Apr;27(2):307-326. doi: 10.1016/j.chc.2017.11.015.

USussman CJ1, Harper JM2, Stahl JL3, Ubunzima P4.

Abstract

Kumashumi eminyaka edlulileyo ye-2, kuye kwakho ulwando olukhulu ekufumanekeni nasekusetyenzisweni kwetekhnoloji yedijithali, kubandakanya i-Intanethi, imidlalo yeekhompyuter, iifowuni ze-smart, kunye namajelo eendaba ezentlalo. Ukuziphatha gwenxa ekusebenziseni ubuchwephesha kubonakalise umzimba onxulumene noko. Ukubandakanywa kwamva kokuphazamiseka kwemidlalo ye-Intanethi njengemeko yokuqhubeka kokufunda kwi-DSM-V kwavuselela indlela entsha yabaphandi, ngaloo ndlela sandisa ukuqonda kwethu kwezi meko. Eli nqaku lijonga uphando lwangoku, ithiyori, kunye nokuziqhelanisa ngokubhekisele kunyango, isifo sephepha, kunye ne-neurobiology ye-Intanethi kunye nemidlalo yevidiyo.

IINKCUKACHA: Iziyobisi Ikhompyutha; Idijithali; IGD; I-Intanethi; Ukuphazamiseka kwemidlalo kwi-Intanethi; Umdlalo yevidiyo

PMID: 29502753

DOI: I10.1016 / j.chc.2017.11.015