Карактеристике и психијатријски симптоми поремећаја интернет игара међу одраслим особама које користе само-пријављене ДСМ-КСНУМКС критеријуме (КСНУМКС)

Псицхиатри Инвестиг. 2016 Jan;13(1):58-66.

Kim NR1, Hwang SS2, Цхои ЈС3, Ким ДЈ4, Деметровицс З5, Кирали О5, Нагиорги К5, Гриффитхс МД6, Hyun SY7, Youn HC8, Цхои СВ9.

Апстрактан

ЦИЉ:

The Section III of the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition (DSM-5) proposed nine diagnostic criteria and five cut-point criteria for Internet Gaming Disorder (IGD). We aimed to examine the efficacy of such criteria.

МЕТОДЕ:

Adults (n=3041, men: 1824, women: 1217) who engaged in internet gaming within last 6 months completed a self-report online survey using the suggested wordings of the criteria in DSM-5. Major characteristics, gaming behavior, and psychiatric symptoms of IGD were analyzed using ANOVA, chi-square, and correlation analyses.

РЕЗУЛТАТИ:

The sociodemographic variables were not statistically significant between the healthy controls and the risk group. Among the participants, 419 (13.8%) were identified and labeled as the IGD risk group. The IGD risk group scored significantly higher on all motivation subscales (p<0.001). The IGD risk group showed significantly higher scores than healthy controls in all nine psychiatric symptom dimensions, i.e., somatization, obsession-compulsion, interpersonal sensitivity, depression, anxiety, hostility, phobic anxiety, paranoid ideation, and psychoticism (п <0.001).

ЗАКЉУЧАК:

The IGD risk group showed differential psychopathological manifestations according to DSM-5 IGD diagnostic criteria. Further studies are needed to evaluate the reliability and validity of the specific criteria, especially for developing screening instruments.

КЉУЧНЕ РЕЧИ: DSM-5; Internet gaming disorder; Psychiatric symptoms