Разликовање језгре од периферних психијатријских симптома: заразна и проблематична интернетска игра у Сјеверној Америци, Европи и Кини (КСНУМКС)

Cult Med Psychiatry. КСНУМКС Нов КСНУМКС. дои: КСНУМКС / сКСНУМКС-КСНУМКС-КСНУМКС-КСНУМКС.

Снодграсс ЈГ1, Џао В2, Лаци МГ3, Зханг С4, Тејт Р5.

Апстрактан

We explore the problem of distinguishing the relatively constant versus culturally variable dimensions of mental suffering and disorder in the context of a cross-cultural study of Internet gaming-related distress. We extend the conceptual contrast of “core” and “peripheral” symptoms drawn from game studies and use a framework that synthesizes cultural and neurobiological understandings of emotional distress. In our framework, “core” symptoms are relatively constant across cultures and therefore presumed to be more closely tied to a neurobiological base. By contrast, we treat as “peripheral” symptoms those that are more culturally variable, and thus less directly tied to the neurobiology of addiction. We develop and illustrate this approach with a factor analysis of cross-cultural survey data, resting on previous ethnographic work, through which we compare online gaming distress experienced in North America (n = 2025), Europe (n = 1198), and China (n = 841). We identify the same four-factor structure across the three regions, with Addiction always the first and most important factor, though with variability in regional factors’ exact item composition. The study aims to advance an integrative biocultural approach to distinguishing universal as opposed to culturally contingent dimensions of human suffering, and to help resolve debates about whether problem gaming represents a form of addiction.

КЉУЧНЕ РЕЧИ: Behavioral addictions; Cross-cultural research; Internet gaming disorder; Online computer games; Psychological and biocultural anthropology

ПМИД: КСНУМКС

дои: 10.1007/s11013-018-9608-5