Evaluation of the diagnostic criteria of Internet gaming disorder in the DSM-5 among young adults in Taiwan (2014)

J Psychiatr Res. 2014 Jun;53:103-10. doi: 10.1016/j.jpsychires.2014.02.008. Epub 2014 Feb 19.

Ko CH1, Yen JY2, Chen SH3, Wang PW4, Chen CS5, Yen CF6.

Erratum in

  • J Psychiatr Res. 2014 Oct;57():185.

Abstract

The DSM-5 proposed the diagnostic criteria of Internet gaming disorder (IGD) and suggested that more evidence is necessary before it is included as a standard disorder in the DSM system. The aims of this study were to: 1) evaluate the diagnostic validity of individual criteria of IGD in the DSM-5 and the criteria of craving and irritability; 2) determine the optimal cut-off point for the IGD criteria in the DSM-5. We recruited 75 subjects with IGD, 75 without IGD, and 75 in remission from IGD based on the Diagnostic Criteria of Internet Addiction for College Students (DC-IA-C). All participants underwent a diagnostic interview based on the diagnostic criteria of IGD in the DSM-5 and completed the CIAS and QGU-B. Except for the “deceiving” and “escape” criteria, all criteria of IGD had diagnostic accuracy ranging from 77.3% to 94.7% to differentiate university students with IGD from remitted students. The criterion of craving had diagnostic accuracy of 88% and the criteria of irritability had an accuracy of 68.7%. Fulfilling 5 or more criteria of IGD in the DSM-5 was the best cut-off point to differentiate young adults with IGD from healthy or remitted users.

KEYWORDS:

Craving; Criteria; DSM-5; Diagnostic accuracy; Internet gaming disorder