(REMISSION) Virtual reality therapy for internet gaming disorder (2014)

Alcohol Alcohol. 2014 Sep;49 Suppl 1:i19. doi: 10.1093/alcalc/agu052.88.

Kim SM, Han DH.

Abstract

INTRODUCTION:

Studies using functional magnetic resonance imaging (fMRI) have demonstrated dysfunction in the cortico-limbic circuit in individuals with Internet gaming disorder (IGD). We hypothesized that virtual reality therapy (VRT) for IGD would improve the functional connectivity of the cortico-limbic circuit.

METHODS:

In the Chung-Ang University Hospital, 24 adults with IGD and 12 casual game users were recruited. IGD group was randomly assigned into the cognitive behavior therapy (CBT) group (N = 12) and VRT group (N = 12). The severity of IGD was evaluated with the Young’s Internet Addiction Scale (YIAS) before and after the treatment period. Using resting-state fMRI, functional connectivity from posterior cingulate (PCC) seed to other brain areas was investigated.

RESULTS:

During the treatment period, both CBT and VRT groups showed significant reductions on the YIAS scores. At baseline, IGD group showed a reduced connectivity in cortico-striatal-limbic circuit. In the CBT group, the connectivity from PCC seed to bilateral lenticular nucleus and cerebellum increased during 8-session CBT. In the VRT group, the connectivity from PCC seed to left thalamus-frontal lobe-cerebellum increased during 8-session VRT.

CONCLUSION:

Treatment of IGD using VRT seemed to improve the severity of IGD, which showed similar effectiveness to CBT, and enhance the balance of the cortico-striatal-limbic circuit.

© The Author 2014. Medical Council on Alcohol and Oxford University Press. All rights reserved.