Addict Biol. 2015 Jul 1. doi: 10.1111/adb.12282. Park CH1, Chun JW2, Cho H2, Jung YC3, Choi J2, Kim DJ2. Abstract Internet gaming addiction (IGA) is becoming a common and widespread mental health concern. Although IGA induces a variety of negative psychosocial consequences, it is yet ambiguous whether the brain addicted to Internet gaming is considered […]
Read More… from Is the Internet gaming-addicted brain close to be in a pathological state? (2015)
J Can Acad Child Adolesc Psychiatry. 2011 May;20(2):86-94. Baer S1, Bogusz E, Green DA. Abstract OBJECTIVE: Computer and gaming-station use has become entrenched in the culture of our youth. Parents of children with psychiatric disorders report concerns about overuse, but research in this area is limited. The goal of this study is to evaluate computer/gaming-station […]
Read More… from Stuck on screens: patterns of computer and gaming station use in youth seen in a psychiatric clinic (2011)
Clinical Psychology Review Volume 34, Issue 4, June 2014, Pages 298–308 Daniel L. King, Paul H. Delfabbro doi:10.1016/j.cpr.2014.03.006 Highlights We review 36 studies on Internet gaming disorder cognition IGD treatment studies employing CT tend to lack cognition-based measures. Four types of cognition may underlie Internet gaming disorder. Implications for criterion A of DSM-5 Internet […]
Read More… from The cognitive psychology of Internet gaming disorder (2014)
Front. Behav. Neurosci., 02 April 2014 | Carla Kalkhoven1, Cor Sennef1, Ard Peeters1 and Ruud van den Bos2* 1Chardon Pharma, Herpen, Netherlands 2Department of Organismal Animal Physiology, Faculty of Science, Radboud University Nijmegen, Nijmegen, Netherlands Huntington’s disease (HD) is a genetic, neurodegenerative disorder, which specifically affects striatal neurons of the indirect pathway, resulting in a […]
Read More… from Risk-taking and pathological gambling behavior in Huntington’s disease (2014)
Front. Behav. Neurosci., 16 January 2014 | Ruud van den Bos1*, Ruben Taris2, Bianca Scheppink2, Lydia de Haan3 and Joris C. Verster3,4 1Department of Organismal Animal Physiology, Radboud University Nijmegen, Nijmegen, Netherlands 2Police Academy, Recruitment and Selection, Apeldoorn, Netherlands 3Division of Pharmacology, Utrecht Institute for Pharmaceutical Sciences, Utrecht University, Utrecht, Netherlands 4Centre for Human Psychopharmacology, […]
Read More… from Salivary cortisol and alpha-amylase levels during an assessment procedure correlate differently with risk-taking measures in male and female police recruits (2014)
Neurosci Biobehav Rev. Author manuscript; available in PMC 2015 Jan 1. Published in final edited form as: Neurosci Biobehav Rev. 2014 Jan; 38: 1–16. Published online 2013 Nov 6. doi: 10.1016/j.neubiorev.2013.10.013 PMCID: PMC3913480 NIHMSID: NIHMS544093 Agnes J. Jasinska,1,* Elliot A. Stein,1 Jochen Kaiser,2 Marcus J. Naumer,2 and Yavor Yalachkov2,* Author information ► Copyright and License […]
Read More… from Factors modulating neural reactivity to drug cues in addiction: a survey of human neuroimaging studies (2013)
Harv Rev Psychiatry. 2015 Mar-Apr;23(2):134-46. doi: 10.1097/HRP.0000000000000051. Yau YH1, Potenza MN. Abstract Addiction professionals and the public are recognizing that certain nonsubstance behaviors–such as gambling, Internet use, video-game playing, sex, eating, and shopping–bear resemblance to alcohol and drug dependence. Growing evidence suggests that these behaviors warrant consideration as nonsubstance or “behavioral” addictions and has led […]
Read More… from Gambling disorder and other behavioral addictions: recognition and treatment (2015)
Front Psychol. 2015 Apr 28;6:501. doi: 10.3389/fpsyg.2015.00501. Coëffec A1, Romo L2, Cheze N3, Riazuelo H4, Plantey S5, Kotbagi G6, Kern L7. Abstract Substance use as well as use of video games is frequent among young people. The purpose of this research was to study the links between the use of video games and the consumption […]
Read More… from Early substance consumption and problematic use of video games in adolescence (2015)
JUNE 28, 2014 Richard A. Friedman ADOLESCENCE is practically synonymous in our culture with risk taking, emotional drama and all forms of outlandish behavior. Until very recently, the widely accepted explanation for adolescent angst has been psychological. Developmentally, teenagers face a number of social and emotional challenges, like starting to separate from their parents, getting […]
Read More… from (L) Why Teenagers Act Crazy, Richard A. Friedman (2015)
Clin Psychol Rev. 2013 Apr;33(3):331-42. doi: 10.1016/j.cpr.2013.01.002. Epub 2013 Jan 12. King DL1, Haagsma MC, Delfabbro PH, Gradisar M, Griffiths MD. Abstract Pathological video-gaming, or its proposed DSM-V classification of “Internet Use Disorder”, is of increasing interest to scholars and practitioners in allied health disciplines. This systematic review was designed to evaluate the standards in […]
Read More… from Toward a consensus definition of pathological video-gaming: a systematic review of psychometric assessment tools (2013)