Role of Stressful Life Events, Avoidant Coping Styles, and Neuroticism in Online Game Addiction among College Students: A Moderated Mediation Model (2016)

Front Psychol. 2016; 7: 1794. Published online 2016 Nov 22. doi:  10.3389/fpsyg.2016.01794 PMCID: PMC5118950 Huanhuan Li,1,* Yingmin Zou,1 Jiaqi Wang,2 and Xuelin Yang2,† Abstract Online game addiction (OGA) is becoming a significant problem worldwide. The aim of this study was to explore the incidence of OGA and the roles of stressful life events, avoidant coping […]

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Internet-Communication Disorder: It’s a Matter of Social Aspects, Coping, and Internet-Use Expectancies (2016)

Front Psychol. 2016; 7: 1747. Published online 2016 Nov 10. doi:  10.3389/fpsyg.2016.01747 PMCID: PMC5102883 Elisa Wegmann1 and Matthias Brand1,2,* Abstract Online communication applications such as Facebook, WhatsApp, and Twitter are some of the most frequently used Internet applications. There is a growing amount of individuals suffering diminished control over their use of online communication applications […]

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Is Utah #1 in Porn Use?

UPDATE: The points made below have now been affirmed in peer-reviewed research. In Social Desirability Bias in Pornography-Related Self-Reports: The Role of Religion (2017), Dr. Joshua Grubbs tested his hypothesis that religious individuals are more likely to lie about their porn use (in anonymous surveys studies or to researchers). The “religious people are lying” hypothesis […]

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Cell-Phone Addiction: A Review (2016)

Front Psychiatry. 2016 Oct 24;7:175. eCollection 2016. De-Sola Gutiérrez J1, Rodríguez de Fonseca F2, Rubio G3. Abstract We present a review of the studies that have been published about addiction to cell phones. We analyze the concept of cell-phone addiction as well as its prevalence, study methodologies, psychological features, and associated psychiatric comorbidities. Research in […]

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Internet Gaming Disorder and Well-Being: A Scale Validation (2016)

Cyberpsychol Behav Soc Netw. 2016 Nov;19(11):674-679. Sarda E1, Bègue L1, Bry C2, Gentile D3. Abstract The overuse of online games is known to be inversely related to various indicators of well-being. This article validates the DSM-5 criteria of internet gaming disorder (IGD), and analyzes its links with five indicators of well-being: life satisfaction, loneliness, anxiety, […]

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Prevalence and Predictors of Video Game Addiction: A Study Based on a National Representative Sample of Gamers (2016)

Int J Ment Health Addict. 2016; 14(5): 672–686. Published online 2015 Sep 23. doi:  10.1007/s11469-015-9592-8 PMCID: PMC5023737 Charlotte Thoresen Wittek,1 Turi Reiten Finserås,1 Ståle Pallesen,2 Rune Aune Mentzoni,2 Daniel Hanss,3 Mark D. Griffiths,4 and Helge Molde1 Go to: Abstract Video gaming has become a popular leisure activity in many parts of the world, and an […]

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Internet Addiction Based on Personality Characteristics in Medical Students (2016)

  Ali Sahraian 1 ; Seyyed Bozorgmehr Hedayati 2 ; Arash Mani 3 ; and Arvin Hedayati 4, * 1 Associated Professor, Psychiatrist, Research Center for Psychiatry and Behavioral Sciences, Department of Psychiatry, Shiraz University of Medical Sciences, School of Medicine, Shiraz, Iran 2 General Physician, Shiraz University of Medical Sciences, School of Medicine, Shiraz, […]

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