Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention (2018)

J Behav Addict. 2017 Sep; 6(3): 271–279. Published online 2017 Jul 26. doi:  10.1556/2006.6.2017.039 PMCID: PMC5700714 PMID: 28816494 Saunders JB1, Hao W2, Long J2, King DL3, Mann K4, Fauth-Bühler M4, Rumpf HJ5, Bowden-Jones H6, Rahimi-Movaghar A7, Chung T8, Chan E9, Bahar N10, Achab S11, Lee HK12, Potenza M13, Petry N14, Spritzer D15, Ambekar A16, Derevensky […]

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Discriminating Pathological and Non-pathological Internet Gamers Using Sparse Neuroanatomical Features (2018)

Front Psychiatry. 2018; 9: 291. Published online 2018 Jun 29. doi:  10.3389/fpsyt.2018.00291 PMCID: PMC6033968 PMID: 30008681 Chang-hyun Park,1 Ji-Won Chun,1 Hyun Cho,1,2 and Dai-Jin Kim1,* Abstract Internet gaming disorder (IGD) is often diagnosed on the basis of nine underlying criteria from the latest version of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5). Here, […]

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Neural Correlates of Distorted Self-concept in Individuals With Internet Gaming Disorder: A Functional MRI Study (2018)

Front Psychiatry. 2018; 9: 330. Published online 2018 Jul 25. doi:  10.3389/fpsyt.2018.00330 PMCID: PMC6069451 PMID: 30090074 Min-Kyeong Kim,1,2 Young Hoon Jung,2,3 Sunghyon Kyeong,2 Yu-Bin Shin,2,3 Eunjoo Kim,1,2 and Jae-Jin Kim1,2,3,* Abstract Background and aims: Discrepancy between ideal self-guide and actual self-concept evoke dejection-related feeling, and often individuals with internet gaming disorder (IGD) use games as […]

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Policy and prevention efforts for gaming should consider a broad perspective. Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)

J Behav Addict. 2018 Aug 16:1-5. doi: 10.1556/2006.7.2018.64. [ Petry NM1, Zajac K1, Ginley M1, Lemmens J2, Rumpf HJ3, Ko CH4, Rehbein F5. Abstract Internet gaming disorder is gaining attention around the world. Some efforts have been directed toward preventing gaming problems from developing or persisting, but few approaches have been empirically evaluated. No known […]

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Age 28 – Morning wood has returned. Reduced social anxiety. More alert, awake, aware, focused. Reduced anger. Longer lasting erections with partner.

Thought I’d give you all a summary of what’s happened over the last 90 days.. The highs, the lows and most importantly, what I have learned. I won’t write too much about my back story, If you’re interested you can check some of my past updates! So at 90 days, here are a list of […]

Read More… from Age 28 – Morning wood has returned. Reduced social anxiety. More alert, awake, aware, focused. Reduced anger. Longer lasting erections with partner.