Ukuphanda ingozi yemidlalo yokudlala i-intanethi: ukuthelekiswa kwezigulane ezinomdla wokulutha, abadlali bezemidlalo kunye nokulawula okunempilo ngokumalunga neempawu ezinhlanu zobuntu (2014)

Eur Addict Res. 2014;20(3):129-36. doi: 10.1159 / 000355832. Epub 2013 Nov 16.

Müller KW1, Beutel MNA, I-Ekloff B, I-Wölfling K.

Abstract

Ukuzibandakanya kwimidlalo ye-Intanethi kuye kwaba yinto ebaluleke kakhulu njengenxalenye yeendlela zokuzonwabisa kulutsha nakubantu abadala. Ngelixa uninzi lwabantu lusebenzisa le midlalo ngendlela esempilweni, izifundo ezenzekileyo zibonisa ukuba ezinye ziphuhlisa ukusebenzisa kakhulu kunye neempawu ezinxulumene neziyobisi ezinxulumene neziyobisi. Ngaphandle kophando olwandayo ngokubhekisele kwezifo zentengiso ye-intanethi (IGD), izinto ezixelwe kwangaphambili ziye zavavanywa kancinci. Ukwazi malunga nemingcipheko ethile kuya kunceda ukucacisa amanqaku e-nosological e-IGD kunye nokuphucula ukuthintela kunye nokungenelela. Olu phononongo lujolise ekuvavanyeni ubudlelwane phakathi kweempawu zobuntu kunye ne-IGD. Inani lezigulana ze-115 ezihlangabezana neekhrayitheriya ze-IGD zathelekiswa nezifundo zolawulo ze167 ezibonisa ukusetyenziswa rhoqo okanye okukhulu kwemidlalo ye-Intanethi. Ukongeza, izigulana ze-115 ezihlangabezana neendlela zokuxilonga zokungcakaza kwe-pathological zabandakanywa. I-IGD yayinxulumene ne-neuroticism ephezulu, ukunciphisa isazela kunye nokugqithisa okuphantsi. Thelekisa ukuthengiswa kwe-pathological ukugembula kubonisa ukuba isazela esisezantsi kunye nokuthoba okugqithisileyo ngokukodwa kuluphawu lwe-IGD. Umdibaniso wobuntu obaguquguqukayo kwimodeli yokujonga imeko echaza imeko ekucetyiswa kunye nokugcinwa komdlalo we-intanethi. Le modeli inokuba luncedo ekuqondeni kwethiyori malunga nemidlalo yokulutha, amaphulo ezempilo kawonkewonke kunye nemfundo yengqondo kwizimo zonyango.